Skip to main content

CameraProps

interface CameraProps extends NodeProps

Properties​

cache​

Inherited from NodeProps.cache

cachePadding​

Controls the padding of the cached canvas used by this node.

By default, the size of the cache is determined based on the bounding box of the node and its children. That includes effects such as stroke or shadow. This property can be used to expand the cache area further. Usually used to account for custom effects created by shaders.

Inherited from NodeProps.cachePadding

cachePaddingBottom​

Controls the padding of the cached canvas used by this node.

By default, the size of the cache is determined based on the bounding box of the node and its children. That includes effects such as stroke or shadow. This property can be used to expand the cache area further. Usually used to account for custom effects created by shaders.

Inherited from NodeProps.cachePaddingBottom

cachePaddingLeft​

Controls the padding of the cached canvas used by this node.

By default, the size of the cache is determined based on the bounding box of the node and its children. That includes effects such as stroke or shadow. This property can be used to expand the cache area further. Usually used to account for custom effects created by shaders.

Inherited from NodeProps.cachePaddingLeft

cachePaddingRight​

Controls the padding of the cached canvas used by this node.

By default, the size of the cache is determined based on the bounding box of the node and its children. That includes effects such as stroke or shadow. This property can be used to expand the cache area further. Usually used to account for custom effects created by shaders.

Inherited from NodeProps.cachePaddingRight

cachePaddingTop​

Controls the padding of the cached canvas used by this node.

By default, the size of the cache is determined based on the bounding box of the node and its children. That includes effects such as stroke or shadow. This property can be used to expand the cache area further. Usually used to account for custom effects created by shaders.

Inherited from NodeProps.cachePaddingTop

children​

Inherited from NodeProps.children

composite​

Inherited from NodeProps.composite

compositeOperation​

compositeOperation?: SignalValueGlobalCompositeOperation
Inherited from NodeProps.compositeOperation

filters​

Inherited from NodeProps.filters

key​

key?: string
Inherited from NodeProps.key

opacity​

Inherited from NodeProps.opacity

position​

Inherited from NodeProps.position

ref​

Inherited from NodeProps.ref

rotation​

Inherited from NodeProps.rotation

scale​

Inherited from NodeProps.scale

scaleX​

Inherited from NodeProps.scaleX

scaleY​

Inherited from NodeProps.scaleY

scene​

The scene node that the camera is rendering.


shaders​

shaders?: PossibleShaderConfig
Experimental
This is an experimental feature. The behavior and API may change drastically between minor releases.
Inherited from NodeProps.shaders

shadowBlur​

Inherited from NodeProps.shadowBlur

shadowColor​

Inherited from NodeProps.shadowColor

shadowOffset​

Inherited from NodeProps.shadowOffset

shadowOffsetX​

Inherited from NodeProps.shadowOffsetX

shadowOffsetY​

Inherited from NodeProps.shadowOffsetY

skew​

Inherited from NodeProps.skew

skewX​

Inherited from NodeProps.skewX

skewY​

Inherited from NodeProps.skewY

spawner​

Deprecated

Use children instead.

Inherited from NodeProps.spawner

x​

x?: SignalValuenumber
Inherited from NodeProps.x

y​

y?: SignalValuenumber
Inherited from NodeProps.y

zIndex​

Inherited from NodeProps.zIndex

zoom​

The zoom level of the camera.